AI Insights · Timothy · April 2023
Top 5 Cannabis Games on iOS in the Middle East for Q1 2023
Hempire - Weed Growing Game led the cannabis games category in the Middle East for Q1 2023 with remarkable revenue and active user growth, while Weed Factory Idle showed consistent, though modest, performance.
The first quarter of 2023 saw interesting trends in the performance of the top five cannabis games on the iOS platform in the Middle East. According to data from Sensor Tower, here's how each of these games fared.
Hempire - Weed Growing Game
LBC Studios Inc.'s Hempire - Weed Growing Game experienced a notable rise in weekly revenue, peaking at approximately $398 in the final week of February. Weekly downloads showed a downward trend, starting at 298 in late December and decreasing to 84 by the end of March. Weekly active users also saw a decline from 609 at the start of the quarter to 398 by the end.
Weed Firm 2: Back To College
Weed Firm 2: Back To College from Ludum LLC saw fluctuations in its weekly revenue, with a high of $92 in the week of February 20 and a low of $12 in the week of March 20. Weekly downloads remained relatively stable, with minor ups and downs, starting at 31 and ending at 28. Active users peaked at 132 in early February but dropped to 79 by the end of March.
Weed Firm: RePlanted
Another game from Ludum LLC, Weed Firm: RePlanted, showed a significant increase in weekly revenue in March, reaching $96 in the week of March 13. However, weekly downloads fluctuated slightly, starting at 42 and ending at 46. Active users saw a peak of 108 in early February but decreased to 88 by the end of March.
Wiz Khalifa's Weed Farm
Wiz Khalifa's Weed Farm by Metamoki Inc. displayed a mixed trend in weekly revenue, with a high of $119 in mid-January and a low of $1 in several weeks. Weekly downloads were relatively stable, with minor fluctuations, peaking at 44 in early January and ending at 32 in late March. Active users saw a peak of 111 in late January but generally hovered around the 80s and 90s for the rest of the quarter.
Weed Factory Idle
Weed Factory Idle from Spider Solitaire showed consistent, though modest, performance. Weekly revenue was minimal, peaking at $13 in the final week of March. Weekly downloads had minor fluctuations, peaking at 33 in mid-February and ending at 12 in late March. Active users remained relatively stable, starting at 49 and ending at 39 by the end of the quarter.
These insights are based on data from Sensor Tower, which provides more in-depth analysis and trends for various apps and games.